![]() ![]() Unfortunately, getting into it isn’t easy. And the excellent background music does a great job of setting the mood, be it for legislative deliberations or an imperialistic war. Even at two in the morning, it’s hard to resist the temptation to deliver one last crushing blow to those arrogant French. You could play this game for weeks on end without exploring everything it has to offer, and much of it is really addictive once you get into it. The byproduct of Victoria’s massive scope is an incredible level of depth. You’re notified of these events via constant pop-up alerts — often, a new alert will appear before you’ve even finished reading the last one! Fortunately, many of the more innocuous announcements can be disabled. Even at its slowest speed setting, Victoria moves along at a brisk clip, with momentous events transpiring both domestically and abroad every few seconds. Control freaks will be in heaven, but this game may be a bit overwhelming for most people. ![]() You’re responsible for everything, including diplomacy, fiscal and economic policy, domestic affairs, and the military. If Victoria taught me one lesson, it’s that running a country in real time all by yourself isn’t easy. It’s also your chance to indulge your inner masochist, courtesy of the game’s bugs and abstract strategic depth. It also isn’t confined to Europe, as it lets you empire-build through the entire world as a number of countries between 18. ![]() Or perhaps it is, since Victoria does allow such alternate realities to manifest. It all started when France brutally invaded Spain, prompting Prussia and her allies Norway and Great Britain to retaliate by… oh wait, that can’t be right. It was 1914 when war broke out in the heart of Europe. ![]()
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